A Game a Day Blog: Day 1

Day 1 of my ‘make a game a day’ adventure was hard to say the least. I put a lot of pressure on myself, already wondering if I were to soon regret this. I worked all day, was stuck in traffic for an hour and twenty minutes, and came home to family visiting from Mexico. Naturally, we celebrated their arrival and went out to feast at an amazing restaurant called Gloria’s in Southgate(if you’re in LA, check it out). I came home at 11pm and got to work. I stayed up till 4:30 am, woke up about 3 hours later and put about an additional 2.5 hours of work. Due to entertaining the visiting relatives, and needing to start work on the second day’s game, I decided to call the day 1’s project finished. So what kind of game did I make? Well, let’s just say that at night I’m pretty creative and sometimes really weird.

Drum roll…

Day 1 of A Game A Day – Piñata Bomb!

Piñata Bomb is a Pong-esque game, where two players try to hit a piñata back and forth with machetes, hoping to explode the piñata on their opponent’s side. The player that survives the explosion, wins. The piñata has an HP of 50 hits for now, so players must be careful when attacking the explosive party supply.

Hitting it with a sword sends it back, however getting the sweet spot lets you do some nice damage before launching it at your opponent. If you whip out your gun, you can try blasting off additional HP, however shooting it doesn’t send it back. Like pong, if you fail to send the ball back (or piñata in this case), you lose.

All the art was taken from open game art, (show credits), the music is actually a chip tune version of one of my favorite bands, Thrice, and the sounds are free from freesound.org.

The only art I made should be pretty obvious, the hideous piñata. Laugh all you want, it’s the idea and execution that counts here. I actually expected to make something less realized here.

The idea came from something I made in the past. I didn’t even bother with a game design document, so I’ll have to find some time to write it out.

So the first of these 30 games is in, Piñata Bomb. I spent over two hours trying to upload it my itch.io account, but I was getting a strange error. Unfortunately, I’ll only be able to post a video of the game play. Please tell me what you think, and if you like it let me know.

Thanks! See ya tomorrow!


Total time spent developing: 8 hours.

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